This business provides gamified corporate wellness and consumer fitness solutions designed to increase engagement and improve health outcomes. Its platform combines video game mechanics with physical activity, delivering exceptionally high user participation and completion rates. The company serves a diverse international client base with both automated SaaS offerings and full-service wellness packages, supported by a lean, fully remote operational model. Revenue is well-diversified across corporate clients and individual consumers.
Number of EmployeesFull-Time: 6
Year Established
2012
Facilities & Assets
Fully developed gamified wellness platform built on Unity technology
Established database of 500+ corporate clients and 4,200+ annual consumer transactions
Intellectual property including software, branding, and customer data
Remote operating model with minimal overhead and scalable systems
Support & Training
Founders available for consultative transition roles post-sale
CEO willing to stay 6–12 months for integration support
Ongoing knowledge transfer covering platform operations, sales, and client management
Assistance with client relationship continuity and platform scaling
Market & Competition
Growing global demand for corporate wellness and digital health solutions
Increasing adoption of remote and hybrid workforce wellness programs
High engagement rates provide competitive differentiation
Industry shift toward preventative health and employee engagement initiatives
Growth Opportunities
Expansion into new industries and geographic markets
Monetization of existing consumer traffic into corporate lead generation
Integration into an acquirer’s sales channels for immediate revenue synergies
Product development and enhanced engagement features with full-time CTO capacity